We are DX Gameworks, here your game is our dream!
DX Gameworks is a Brazilian Multinational company with three regional offices in Brazil (Sao Paulo, Manaus, and Brasilia) and two international Offices, United States and Portugal. Our team is made up of passionate people that love games, tech and are highly capable of creating, developing and publishing successful games.
Founded in 2020 with support from Xbox Brasil and investment from Bertha Capital, DX Gameworks is a developer and publisher ready to help your game succeed providing structure, development services, design advice, localization, testing, porting, post launch support, PR, Marketing and Community Management.
Create, Develop and Launch high-quality world-class games.
Create a diverse catalog of games with worldwide recognition and become a Latin American leader in Game Development and Publishing.
We celebrate diversity and collaboration in the quest for excellence. All areas of DX Gameworks exist and collaborate to one accomplish our mission.
What We Do
Your game our dream. We are here to help finish your game providing not only funding but development services, porting, Project management, plus marketing and PR, all without recoup. Our no recoup policy means that whatever we invest in the game won’t get taken from the revenue share of the game, we share the development, we share the passion, and we commit to making the dream a shared reality.Porting
Let’s take your game everywhere, from PC to Consoles, mobile or streaming, we love getting games to a broader audience. Our goal is to make the developers, publishers and audience happy with the game experience no matter where they chose to play. We will take care of Engine update (Unreal, Unity or proprietary), UI and UX adjustments, controller support, performance optimization, CQA and Certification and finally post launch support. Your game on multiple platforms is our dream and honor.Development
Have an idea, pitch, client, or IP and want to turn it into a full game for PC and Consoles? Let´s do it! We will start with an initial concept pitch and move to a Concept Game Document and finally to a full project GDD with burn rate and milestone definitions. You have the vision we handle the production!